﻿using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace SomeGame.GUI.Widgets.Containers {

    public class InlineContainer : Container {

        public InlineContainer() {
            // ...
        }

        public InlineContainer(Texture2D texture,
            int width,
            int height,
            Color color,
            Position position = Position.Relative) : base(texture, width, height, color, Display.Inline, position) {
            // ...
        }

        public InlineContainer(Texture2D texture, Rectangle bounds, Color color, Position position = Position.Relative)
            : base(texture, bounds, color, Display.Inline, position) {
            //...
        }

        public InlineContainer(Texture2D texture, Color color, Position position = Position.Relative)
            : base(texture, color, Display.Inline, position) {
            //...
        }

    }

}